help = function() console.log(" **************************************************************") console.log(" - cheats.giveUnit(X, Y) - Spawn a Unit at X, Y") console.log(" T-90, Gvozdika, Shilka, Mi28, Tos;") console.log(" Btr80, Btr80A, Bmp2, BrdmMissile; ") console.log(" Ka52, Mi24, Mi17, Grad, 107MLRS; ") console.log(" Turret, Kpvt, Agtm, Grenade, Ambulance;") console.log(" Truck, Tanker;") console.log(" - cheats.showAll() .hideAll()") console.log(" - cheats.iWin() - grand you a horde of T-90 all around map console.log(" **************************************************************") end cheats = { giveT90 = function(xx, yy) game.selectEntity(game.spawnTank("tank_t90", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveGvozdika = function(xx, yy) game.selectEntity(game.spawnTank("tank_gvozdika", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveShilka = function(xx, yy) game.selectEntity(game.spawnTank("tank_shilka_base", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveMi28 = function(xx, yy) game.selectEntity(game.spawnHeli("new_vertolet_mi28", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveTos = function(xx, yy) game.selectEntity(game.spawnTank("tank_tos", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveBtr80 = function(xx, yy) game.selectEntity(game.spawnCar("car_btr80_arm", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveBtr80A = function(xx, yy) game.selectEntity(game.spawnCar("car_btr80_gun", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveBrdmMissile = function(xx, yy) game.selectEntity(game.spawnCar("car_brdm_missile", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveBmp2 = function(xx, yy) game.selectEntity(game.spawnTank("tank_bmp2", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, give107MLRS = function(xx, yy) game.selectEntity(game.spawnCar("new_guntrack_mlrs", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveGrad = function(xx, yy) game.selectEntity(game.spawnCar("car_grad", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveKa52 = function(xx, yy) game.selectEntity(game.spawnHeli("new_ka52", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveMi24 = function(xx, yy) game.selectEntity(game.spawnHeli("new_vertolet_mi24", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveMi17 = function(xx, yy) game.selectEntity(game.spawnHeli("new_vertolet_mi17_ptur", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveTurret = function(xx, yy) game.selectEntity(game.spawnCar("new_guntrack_turret", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveKpvt = function(xx, yy) game.selectEntity(game.spawnCar("new_guntrack_kpvt", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveGrenade = function(xx, yy) game.selectEntity(game.spawnCar("new_guntrack_grenade", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveAmbulance = function(xx, yy) game.selectEntity(game.spawnCar("car_ambulancecar", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveAgtm = function(xx, yy) game.selectEntity(game.spawnCar("new_guntrack_agtm", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveTruck = function(xx, yy) game.selectEntity(game.spawnCar("car_ural_truck", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, giveTanker = function(xx, yy) game.selectEntity(game.spawnCar("car_ural_tanker", xx, yy, game.getLandHeight(xx, yy), 0, "usa")) end, showAll = function() game.enableHideInvisible(false) console.log("CHEATS >> Enemies are visible now") end, hideAll = function() game.enableHideInvisible(true) console.log("CHEATS >> Enemies are invisible now") end, iWin = function() game.selectEntity(game.spawnTank("tank_t90", 050, 050, game.getLandHeight(050, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 050, game.getLandHeight(100, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 050, game.getLandHeight(150, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 050, game.getLandHeight(200, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 050, game.getLandHeight(250, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 050, game.getLandHeight(300, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 050, game.getLandHeight(350, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 050, game.getLandHeight(400, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 050, game.getLandHeight(450, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 050, game.getLandHeight(500, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 050, game.getLandHeight(550, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 050, game.getLandHeight(600, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 050, game.getLandHeight(650, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 050, game.getLandHeight(700, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 050, game.getLandHeight(750, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 050, game.getLandHeight(800, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 050, game.getLandHeight(850, 050), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 100, game.getLandHeight(050, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 100, game.getLandHeight(100, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 100, game.getLandHeight(150, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 100, game.getLandHeight(200, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 100, game.getLandHeight(250, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 100, game.getLandHeight(300, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 100, game.getLandHeight(350, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 100, game.getLandHeight(400, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 100, game.getLandHeight(450, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 100, game.getLandHeight(500, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 100, game.getLandHeight(550, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 100, game.getLandHeight(600, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 100, game.getLandHeight(650, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 100, game.getLandHeight(700, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 100, game.getLandHeight(750, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 100, game.getLandHeight(800, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 100, game.getLandHeight(850, 100), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 150, game.getLandHeight(050, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 150, game.getLandHeight(100, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 150, game.getLandHeight(150, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 150, game.getLandHeight(200, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 150, game.getLandHeight(250, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 150, game.getLandHeight(300, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 150, game.getLandHeight(350, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 150, game.getLandHeight(400, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 150, game.getLandHeight(450, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 150, game.getLandHeight(500, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 150, game.getLandHeight(550, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 150, game.getLandHeight(600, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 150, game.getLandHeight(650, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 150, game.getLandHeight(700, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 150, game.getLandHeight(750, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 150, game.getLandHeight(800, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 150, game.getLandHeight(850, 150), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 250, game.getLandHeight(050, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 250, game.getLandHeight(100, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 250, game.getLandHeight(150, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 250, game.getLandHeight(200, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 250, game.getLandHeight(250, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 250, game.getLandHeight(300, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 250, game.getLandHeight(350, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 250, game.getLandHeight(400, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 250, game.getLandHeight(450, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 250, game.getLandHeight(500, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 250, game.getLandHeight(550, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 250, game.getLandHeight(600, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 250, game.getLandHeight(650, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 250, game.getLandHeight(700, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 250, game.getLandHeight(750, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 250, game.getLandHeight(800, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 250, game.getLandHeight(850, 250), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 200, game.getLandHeight(050, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 200, game.getLandHeight(100, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 200, game.getLandHeight(150, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 200, game.getLandHeight(200, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 200, game.getLandHeight(250, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 200, game.getLandHeight(300, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 200, game.getLandHeight(350, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 200, game.getLandHeight(400, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 200, game.getLandHeight(450, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 200, game.getLandHeight(500, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 200, game.getLandHeight(550, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 200, game.getLandHeight(600, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 200, game.getLandHeight(650, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 200, game.getLandHeight(700, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 200, game.getLandHeight(750, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 200, game.getLandHeight(800, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 200, game.getLandHeight(850, 200), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 300, game.getLandHeight(050, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 300, game.getLandHeight(100, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 300, game.getLandHeight(150, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 300, game.getLandHeight(200, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 300, game.getLandHeight(250, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 300, game.getLandHeight(300, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 300, game.getLandHeight(350, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 300, game.getLandHeight(400, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 300, game.getLandHeight(450, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 300, game.getLandHeight(500, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 300, game.getLandHeight(550, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 300, game.getLandHeight(600, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 300, game.getLandHeight(650, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 300, game.getLandHeight(700, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 300, game.getLandHeight(750, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 300, game.getLandHeight(800, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 300, game.getLandHeight(850, 300), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 350, game.getLandHeight(050, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 350, game.getLandHeight(100, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 350, game.getLandHeight(150, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 350, game.getLandHeight(200, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 350, game.getLandHeight(250, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 350, game.getLandHeight(300, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 350, game.getLandHeight(350, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 350, game.getLandHeight(400, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 350, game.getLandHeight(450, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 350, game.getLandHeight(500, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 350, game.getLandHeight(550, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 350, game.getLandHeight(600, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 350, game.getLandHeight(650, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 350, game.getLandHeight(700, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 350, game.getLandHeight(750, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 350, game.getLandHeight(800, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 350, game.getLandHeight(850, 350), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 400, game.getLandHeight(050, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 400, game.getLandHeight(100, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 400, game.getLandHeight(150, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 400, game.getLandHeight(200, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 400, game.getLandHeight(250, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 400, game.getLandHeight(300, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 400, game.getLandHeight(350, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 400, game.getLandHeight(400, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 400, game.getLandHeight(450, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 400, game.getLandHeight(500, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 400, game.getLandHeight(550, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 400, game.getLandHeight(600, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 400, game.getLandHeight(650, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 400, game.getLandHeight(700, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 400, game.getLandHeight(750, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 400, game.getLandHeight(800, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 400, game.getLandHeight(850, 400), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 450, game.getLandHeight(050, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 450, game.getLandHeight(100, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 450, game.getLandHeight(150, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 450, game.getLandHeight(200, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 450, game.getLandHeight(250, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 450, game.getLandHeight(300, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 450, game.getLandHeight(350, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 450, game.getLandHeight(400, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 450, game.getLandHeight(450, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 450, game.getLandHeight(500, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 450, game.getLandHeight(550, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 450, game.getLandHeight(600, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 450, game.getLandHeight(650, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 450, game.getLandHeight(700, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 450, game.getLandHeight(750, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 450, game.getLandHeight(800, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 450, game.getLandHeight(850, 450), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 500, game.getLandHeight(050, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 500, game.getLandHeight(100, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 500, game.getLandHeight(150, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 500, game.getLandHeight(200, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 500, game.getLandHeight(250, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 500, game.getLandHeight(300, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 500, game.getLandHeight(350, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 500, game.getLandHeight(400, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 500, game.getLandHeight(450, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 500, game.getLandHeight(500, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 500, game.getLandHeight(550, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 500, game.getLandHeight(600, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 500, game.getLandHeight(650, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 500, game.getLandHeight(700, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 500, game.getLandHeight(750, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 500, game.getLandHeight(800, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 500, game.getLandHeight(850, 500), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 550, game.getLandHeight(050, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 550, game.getLandHeight(100, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 550, game.getLandHeight(150, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 550, game.getLandHeight(200, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 550, game.getLandHeight(250, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 550, game.getLandHeight(300, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 550, game.getLandHeight(350, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 550, game.getLandHeight(400, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 550, game.getLandHeight(450, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 550, game.getLandHeight(500, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 550, game.getLandHeight(550, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 550, game.getLandHeight(600, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 550, game.getLandHeight(650, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 550, game.getLandHeight(700, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 550, game.getLandHeight(750, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 550, game.getLandHeight(800, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 550, game.getLandHeight(850, 550), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 600, game.getLandHeight(050, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 600, game.getLandHeight(100, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 600, game.getLandHeight(150, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 600, game.getLandHeight(200, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 600, game.getLandHeight(250, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 600, game.getLandHeight(300, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 600, game.getLandHeight(350, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 600, game.getLandHeight(400, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 600, game.getLandHeight(450, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 600, game.getLandHeight(500, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 600, game.getLandHeight(550, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 600, game.getLandHeight(600, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 600, game.getLandHeight(650, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 600, game.getLandHeight(700, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 600, game.getLandHeight(750, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 600, game.getLandHeight(800, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 600, game.getLandHeight(850, 600), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 650, game.getLandHeight(050, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 650, game.getLandHeight(100, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 650, game.getLandHeight(150, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 650, game.getLandHeight(200, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 650, game.getLandHeight(250, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 650, game.getLandHeight(300, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 650, game.getLandHeight(350, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 650, game.getLandHeight(400, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 650, game.getLandHeight(450, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 650, game.getLandHeight(500, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 650, game.getLandHeight(550, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 650, game.getLandHeight(600, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 650, game.getLandHeight(650, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 650, game.getLandHeight(700, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 650, game.getLandHeight(750, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 650, game.getLandHeight(800, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 650, game.getLandHeight(850, 650), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 700, game.getLandHeight(050, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 700, game.getLandHeight(100, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 700, game.getLandHeight(150, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 700, game.getLandHeight(200, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 700, game.getLandHeight(250, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 700, game.getLandHeight(300, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 700, game.getLandHeight(350, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 700, game.getLandHeight(400, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 700, game.getLandHeight(450, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 700, game.getLandHeight(500, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 700, game.getLandHeight(550, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 700, game.getLandHeight(600, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 700, game.getLandHeight(650, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 700, game.getLandHeight(700, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 700, game.getLandHeight(750, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 700, game.getLandHeight(800, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 700, game.getLandHeight(850, 700), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 750, game.getLandHeight(050, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 750, game.getLandHeight(100, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 750, game.getLandHeight(150, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 750, game.getLandHeight(200, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 750, game.getLandHeight(250, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 750, game.getLandHeight(300, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 750, game.getLandHeight(350, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 750, game.getLandHeight(400, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 750, game.getLandHeight(450, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 750, game.getLandHeight(500, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 750, game.getLandHeight(550, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 750, game.getLandHeight(600, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 750, game.getLandHeight(650, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 750, game.getLandHeight(700, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 750, game.getLandHeight(750, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 750, game.getLandHeight(800, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 750, game.getLandHeight(850, 750), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 800, game.getLandHeight(050, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 800, game.getLandHeight(100, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 800, game.getLandHeight(150, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 800, game.getLandHeight(200, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 800, game.getLandHeight(250, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 800, game.getLandHeight(300, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 800, game.getLandHeight(350, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 800, game.getLandHeight(400, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 800, game.getLandHeight(450, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 800, game.getLandHeight(500, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 800, game.getLandHeight(550, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 800, game.getLandHeight(600, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 800, game.getLandHeight(650, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 800, game.getLandHeight(700, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 800, game.getLandHeight(750, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 800, game.getLandHeight(800, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 800, game.getLandHeight(850, 800), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 850, game.getLandHeight(050, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 850, game.getLandHeight(100, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 850, game.getLandHeight(150, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 850, game.getLandHeight(200, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 850, game.getLandHeight(250, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 850, game.getLandHeight(300, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 850, game.getLandHeight(350, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 850, game.getLandHeight(400, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 850, game.getLandHeight(450, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 850, game.getLandHeight(500, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 850, game.getLandHeight(550, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 850, game.getLandHeight(600, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 850, game.getLandHeight(650, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 850, game.getLandHeight(700, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 850, game.getLandHeight(750, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 850, game.getLandHeight(800, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 850, game.getLandHeight(850, 850), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 900, game.getLandHeight(050, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 900, game.getLandHeight(100, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 900, game.getLandHeight(150, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 900, game.getLandHeight(200, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 900, game.getLandHeight(250, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 900, game.getLandHeight(300, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 900, game.getLandHeight(350, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 900, game.getLandHeight(400, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 900, game.getLandHeight(450, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 900, game.getLandHeight(500, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 900, game.getLandHeight(550, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 900, game.getLandHeight(600, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 900, game.getLandHeight(650, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 900, game.getLandHeight(700, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 900, game.getLandHeight(750, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 900, game.getLandHeight(800, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 900, game.getLandHeight(850, 900), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 050, 950, game.getLandHeight(050, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 100, 950, game.getLandHeight(100, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 150, 950, game.getLandHeight(150, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 200, 950, game.getLandHeight(200, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 250, 950, game.getLandHeight(250, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 300, 950, game.getLandHeight(300, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 350, 950, game.getLandHeight(350, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 400, 950, game.getLandHeight(400, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 450, 950, game.getLandHeight(450, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 500, 950, game.getLandHeight(500, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 550, 950, game.getLandHeight(550, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 600, 950, game.getLandHeight(600, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 650, 950, game.getLandHeight(650, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 700, 950, game.getLandHeight(700, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 750, 950, game.getLandHeight(750, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 800, 950, game.getLandHeight(800, 950), 0, "usa")) game.selectEntity(game.spawnTank("tank_t90", 850, 950, game.getLandHeight(850, 950), 0, "usa")) end, }